Take a Tour
Before speaking to Sarah, players will want to take this time to speak with the other members of Constellation. Noel will give players a tour and show them where their quarters are. When ready, return to the library. On one of the nearby tables is Constellation Guide 01. This item permanently decreases fall damage by five percent. Since this is a permanent boost, players will want to keep an eye out for more of these.
Investigating a Lead
Follow the blue waypoint and speak with Tuala. He will give the pitch for players to join the Vanguard. Accepting or declining is completely optional and has no effect on the main story. In fact, joining the Vanguard has its own set of quests and rewards that players can obtain. Regardless, players will learn more about the alleged artifact sighting.
Head to Cydonia and ask around about Moara. Cydonia is on Mars in the Sol system. Before going, make sure to stock up on any supplies or ammo. In order to learn more about Moara go to the bar in Cydonia and speak with the bartender. He'll tell players what he knows, but only if he's paid 2,500 credits. Alternatively, players can try to persuade him. However players choose to get the information, the next step will be to go to Venus. Fast travel there to save time.
How to Sneak Past the Va'ruun Zealots
Near Venus, there is a beacon that contains information on Moara's whereabouts. Unfortunately, a group of hostile Va'ruun zealots are nearby. To avoid being detected, turn off power to all systems but leave at least one to two bars of power in the engines. Stay the course and keep away from the other ships to avoid detection. Once close enough to download the data, wait for Sarah to finish talking and then fast travel to the Nova Galactic Staryard hovering in orbit over Earth's moon, Luna.
Search the Nova Galactic Staryard
Upon arriving, target the Nova Galactic Staryard and use the dock prompt when close enough. Board the ship, but keep an eye out for Spacers onboard. These scavengers will shoot first and ask questions later, so don't try to talk to them. In addition to Spacers, players will also encounter an entire squad of mercenaries throughout the station as well. Be vigilant about where enemies are and take cover if needed to heal.
Go to Neptune
When ready, fast-travel to Neptune to continue the search for Moara. Go toward the blue waypoint and make sure to have shields up. Moara's ship has been hijacked, and it will fire upon players. Shoot at it until its engines are disabled and then approach to dock and board it.
More mercenaries are onboard. Kill them and loot their bodies to find a key that will open the door that leads to the bridge. Speak to Moara, and he will gladly part with the artifact since he can't sell it and players were able to save his life. Leave the ship and fast-travel back to the Lodge to unite the artifact with the other ones. In order to complete this quest, talk to Sarah one last time. If players wish, they can recruit Sarah permanently.
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