Starfield: One Small Step Walkthrough 1

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For players familiar with other RPGs made by Bethesda, Starfield follows the same exact format as many of those games. Players start out limited by where they can go and what they can do as they are introduced to the world and then create their character. Shortly after that, the training wheels are removed and players are free to go wherever they want.

Follow Lin

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After a brief cutscene, players will be free to leave the elevator and follow Lin. There isn't really anything else to do, so just follow Lin to advance the story. Before long, Lin will stop by a crate. When prompted, approach the crate and pick up a Cutter. This tool allows players to mine for materials that they will encounter throughout the game, so make sure to keep a Cutter on hand at all times.

There will be several spots indicated by a blue waypoint. At each of these spots is a deposit of Beryllium. In order to mine the Beryllium, shoot the rock with the Cutter until it breaks. Once all the deposits have been gathered, Lin will call for players to come back to her.

Continue following Lin. Eventually, players will have to go on their own into a newly opened area. Follow the blue waypoint to reach a dead end with strange floating rocks. Shoot the shiny part of the pillar and then pick up the object that reads as "???".

Character Creation

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After a brief cutscene, players will finally be able to customize their character. In addition to their physical appearance, players can also choose their background and what traits they have. Background determines what three skills you start with, and traits have a variety of interesting effects.

Once finished, players will get to pick a name, and they will be able to open their inventory screen and switch the camera from first person to third person if they wish. Continue following Lin as she goes to greet the client. Once prompted, open inventory and equip a helmet. After players have completed this step, Lin will open the airlock and the story will advance. Follow Lin and listen to her conversation with Barrett, and be ready for a fight soon after.

Defeat the Pirates

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Run toward the left and make sure to grab a pistol out of the box on top of the crate. It will be significantly more effective for dealing with the pirates. Each pirate has a blue waypoint on them, so it is easy to track how many are still alive. Once all the pirates are dead, approach Barrett and talk to him.

Given their experience with the artifact, players are recruited into Constellation. Before leaving the conversation, players have the opportunity to ask Barrett some questions about the Artifact, Constellation, and the pirates. When ready, board the ship behind Barrett and sit in the pilot seat.

Spaceship Tutorial

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Shortly after going up into space, players will get a full tutorial about flying a spaceship and powering the various systems onboard. The tutorial can be skipped by distributing power to all systems. After the basic tutorial, players will get their first experience in space combat. All controls for weapons are listed at the top of the UI, so players will always know what button/key they need to press to use their weapons.

After defeating the first ship, two more will appear. Make sure to keep three points of power allocated to the shield, as this will make it easier to avoid taking hull damage. After the ships have been dealt with, the objective will be updated. In order to safely make it to New Atlantis, players will have to eliminate the pirate outpost on Kreet.

While it is possible to fly to Kreet, it will take many real-world hours to get there. For the sake of time, fast travel there instead.

Open up the mission tab and select One Small Step. In the lower right-hand corner, players will see the option to set a course. Setting a course is essentially fast travel in Starfield. Upon arriving, target the moon and land. There will only be one spot on the moon that players can go to, and that is where the pirate outpost is.

Deal with the Pirates

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The pirates are using an old research facility as a base. Go down toward the entrance of the base, but keep an eye on the local wildlife. Some of these creatures will ignore players while others will attack. While entering the facility, keep an eye out for any helpful items like Med Packs.

Once inside the facility, go left toward the stairs. Keep following the blue waypoint to eventually come across a group of pirates. Kill them and loot any items they have. Since players won't have much in terms of ammo and weapons, now is a good time to stock up.

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As players work their way through the facility, they will all but certainly level up. Upon leveling up, players get a skill point that they can use to upgrade skills or unlock new ones. There is no level cap, so in theory, players could eventually unlock every skill in the game.

While going through the facility, players will eventually encounter a small safe that can be opened through lock picking. This is optional, but if players manage to open it they can get some helpful items. Right next to the safe is a ladder that leads to the roof. Be sure to heal up, as there are enemies up there. But depending on what players do, they may not have to fight them.

How to Deal With Brogan

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Not long after players reach the roof, they will enter a conversation with the leader of the pirates, Brogan. Brogan can be persuaded to let players leave in peace. But if that doesn't work, the only option will be to kill him and all his fellow pirates on the roof.

Regardless of what players choose, the next step is to fast travel back to the ship and set a course for Jemison. Make sure there is power in the grav drive before setting a course. Upon arriving at Jemison, open up the map and travel to New Atlantis.

Go to the Lodge

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While the objective is to go to the Lodge, players may wish to take this time to explore. There is a lot to do in New Atlantis, and there are even some side quests that players can pick up as well. When ready to progress the story, follow the blue waypoint to reach a transit car that will go to the various sections of New Atlantis.

The Lodge is the MAST District. Approach the building marked by the waypoint to go inside. During a lengthy conversation, players will meet the other members of Constellation. When prompted, place the artifact on the table next to the other two. Following an impressive light show, players will enter a conversation with Sarah. Upon completing this conversation, One Small Step will end and the next main quest, The Old Neighborhood, will begin.

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  • by Published on2025-08-28
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